AI Insights · Timothy · April 2022
Top 5 Boxing Games on Android in Ireland Q1 2022
In Q1 2022, boxing games on Android in Ireland saw varied performance trends with notable shifts in downloads, revenue, and active users.
In Q1 2022, the top 5 boxing game applications on the Android platform in Ireland exhibited distinct performance patterns. Here's a detailed look at their trends in weekly downloads, revenue, and active users based on data from Sensor Tower.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS had a promising start with weekly downloads peaking at around 1.2K in the last week of January. However, the numbers gradually declined, ending the quarter with approximately 209 downloads per week. The weekly revenue showcased some fluctuations, peaking at $78 in late January and maintaining a moderate range between $14 to $63 throughout the quarter. Active users followed a similar downward trend, starting at 380 and dropping to 516 by the end of March.
Punchy Race: Run & Fight Game by CASUAL AZUR GAMES saw its highest weekly downloads of 1.1K in mid-January, but this figure fell sharply to just 29 by the end of March. Active users also saw a decline from 2K at the start of January to 411 by the end of the quarter. Despite these metrics, the game did not generate any revenue during this period.
Punch Bob, another title from CASUAL AZUR GAMES, experienced a relatively stable download trend, starting at 206 in late December and peaking at 495 in early March before slightly declining to 353 by the end of the quarter. Active users grew steadily from 215 to 518, indicating a consistent user base throughout the quarter. Similar to Punchy Race, Punch Bob did not generate any revenue.
Level Up Runner by Lion Studios had modest weekly downloads, fluctuating between 79 and 267, with a peak in late February. Weekly active users started at 223 and saw a peak of 380 in late February before settling at 265 by the end of March. The game generated minimal revenue, with peak earnings of $15 in late January.
Finally, Kick Boxing Games: Fight Game by Fighting Sports had a consistent yet low download rate, ranging from 63 to 198 throughout the quarter. Active users remained relatively stable, floating between 441 and 564. The game generated negligible revenue, with a maximum of $3 in late January.
For more insights and detailed analytics, visit Sensor Tower.